W
Back
BooksErik Bethke · 2003

Game Development and Production

A handbook for game development with coverage of both team management topics, such as task tracking and creating the technical design document, and outsourcing strategies for contents, such as motion capture and voice-over talent. It covers various aspects of game development.

WorthTheWatch score
0Universal acclaim
weighted average across 1 sources

1 rating sources

Pulled 2 minutes ago
Google Books
2 ratings
5.0/5100
Σ
How we calculate. Each source is normalized to a 0–100 scale, then we take a weighted average. Critic-only sources get a slight discount when they disagree dramatically with audience scores. Sources with fewer than 25 ratings are excluded.