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BooksSimon Egenfeldt-Nielsen · 2024

Understanding Video Games

The fifth edition of this pioneering textbook takes video game studies into the next decade, highlighting changes in mobile, social, and casual gaming.This book introduces students to both the major theories used to analyse games, such as ludology and narratology, and the commercial and organizational aspects of the game industry. Drawing from historical and contemporary examples, this student-friendly text also explores the aesthetics of games, evaluates the cultural position of video games, and considers the potential effects of both violent and "serious" games. In Understanding Video Games, 5th Edition students will: - Assess the major theories used to analyze games, such as ludology and narratology - Gain familiarity with the commercial and organizational aspects of the game industry - Trace the history of video games from Pong to Virtual Reality and beyond - Explore the aesthetics of games - Evaluate the cultural position of video games - Consider the potential effects of both violent and "serious" games.Extensively illustrated, and featuring discussion questions, a glossary of key terms, and a detailed video game history timeline Understanding Video Games, 5th Edition is an indispensable resource for anyone interested in examining the ways video games are reshaping entertainment and society.Please visit the companion website for this book at www.routledge.com/cw/egenfeldt-nielsen

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